24#include <frc/geometry/Transform3d.h>
Definition VisionEstimation.h:32
Definition PhotonTrackedTargetStruct.h:31
int32_t objDetectId
Definition PhotonTrackedTargetStruct.h:37
std::vector< photon::TargetCorner > minAreaRectCorners
Definition PhotonTrackedTargetStruct.h:42
double poseAmbiguity
Definition PhotonTrackedTargetStruct.h:41
std::vector< photon::TargetCorner > detectedCorners
Definition PhotonTrackedTargetStruct.h:43
double pitch
Definition PhotonTrackedTargetStruct.h:33
int32_t fiducialId
Definition PhotonTrackedTargetStruct.h:36
double yaw
Definition PhotonTrackedTargetStruct.h:32
frc::Transform3d bestCameraToTarget
Definition PhotonTrackedTargetStruct.h:39
friend bool operator==(PhotonTrackedTarget_PhotonStruct const &, PhotonTrackedTarget_PhotonStruct const &)=default
frc::Transform3d altCameraToTarget
Definition PhotonTrackedTargetStruct.h:40
double area
Definition PhotonTrackedTargetStruct.h:34
float objDetectConf
Definition PhotonTrackedTargetStruct.h:38
double skew
Definition PhotonTrackedTargetStruct.h:35