22#include <wpi/math/geometry/Pose3d.hpp>
23#include <wpi/math/geometry/Translation3d.hpp>
30 TargetModel(wpi::units::meter_t width, wpi::units::meter_t height)
31 : vertices({wpi::math::Translation3d{0_m, -width / 2.0, -height / 2.0},
32 wpi::math::Translation3d{0_m, width / 2.0, -height / 2.0},
33 wpi::math::Translation3d{0_m, width / 2.0, height / 2.0},
34 wpi::math::Translation3d{0_m, -width / 2.0, height / 2.0}}),
38 TargetModel(wpi::units::meter_t length, wpi::units::meter_t width,
39 wpi::units::meter_t height)
41 wpi::math::Translation3d{length / 2.0, -width / 2.0, -height / 2.0},
42 wpi::math::Translation3d{length / 2.0, width / 2.0, -height / 2.0},
43 wpi::math::Translation3d{length / 2.0, width / 2.0, height / 2.0},
44 wpi::math::Translation3d{length / 2.0, -width / 2.0, height / 2.0},
45 wpi::math::Translation3d{-length / 2.0, -width / 2.0, height / 2.0},
46 wpi::math::Translation3d{-length / 2.0, width / 2.0, height / 2.0},
47 wpi::math::Translation3d{-length / 2.0, width / 2.0, -height / 2.0},
48 wpi::math::Translation3d{-length / 2.0, -width / 2.0,
54 wpi::math::Translation3d{0_m, -diameter / 2.0, 0_m},
55 wpi::math::Translation3d{0_m, 0_m, -diameter / 2.0},
56 wpi::math::Translation3d{0_m, diameter / 2.0, 0_m},
57 wpi::math::Translation3d{0_m, 0_m, diameter / 2.0},
62 explicit TargetModel(
const std::vector<wpi::math::Translation3d>& verts)
63 : isSpherical(false) {
64 if (verts.size() <= 2) {
65 vertices = std::vector<wpi::math::Translation3d>();
68 bool cornersPlanar = true;
69 for (const auto& corner : verts) {
70 if (corner.X() != 0_m) {
71 cornersPlanar = false;
74 isPlanar = cornersPlanar;
80 const wpi::math::Pose3d& targetPose)
const {
82 targetPose.Translation()};
83 std::vector<wpi::math::Translation3d> retVal;
84 retVal.reserve(vertices.size());
85 for (
const auto& vert : vertices) {
86 retVal.emplace_back(basisChange.Apply(vert));
92 const wpi::math::Translation3d& tgtTrl,
93 const wpi::math::Translation3d& cameraTrl) {
94 wpi::math::Translation3d relCam = cameraTrl - tgtTrl;
95 wpi::math::Rotation3d orientToCam = wpi::math::Rotation3d{
97 wpi::math::Rotation2d{
98 wpi::units::math::hypot(relCam.X(), relCam.Y()).to<
double>(),
99 -relCam.Z().to<
double>()}
101 wpi::math::Rotation2d{relCam.X().to<
double>(), relCam.Y().to<
double>()}
103 return wpi::math::Pose3d{tgtTrl, orientToCam};
106 std::vector<wpi::math::Translation3d>
GetVertices()
const {
return vertices; }
111 std::vector<wpi::math::Translation3d> vertices;
Definition TargetModel.h:28
TargetModel(wpi::units::meter_t diameter)
Definition TargetModel.h:52
TargetModel(wpi::units::meter_t width, wpi::units::meter_t height)
Definition TargetModel.h:30
TargetModel(wpi::units::meter_t length, wpi::units::meter_t width, wpi::units::meter_t height)
Definition TargetModel.h:38
std::vector< wpi::math::Translation3d > GetVertices() const
Definition TargetModel.h:106
bool GetIsSpherical() const
Definition TargetModel.h:108
static wpi::math::Pose3d GetOrientedPose(const wpi::math::Translation3d &tgtTrl, const wpi::math::Translation3d &cameraTrl)
Definition TargetModel.h:91
std::vector< wpi::math::Translation3d > GetFieldVertices(const wpi::math::Pose3d &targetPose) const
Definition TargetModel.h:79
TargetModel(const std::vector< wpi::math::Translation3d > &verts)
Definition TargetModel.h:62
bool GetIsPlanar() const
Definition TargetModel.h:107
Definition VisionEstimation.h:30
static const TargetModel kAprilTag36h11
Definition TargetModel.h:117
static const TargetModel kAprilTag16h5
Definition TargetModel.h:116